


BETA FALLOUT 76 PC PC
The PC release won’t be on Steam but instead will be through Bethesda’s new online store. Our objective is to build an accurate Fallout 76 frame rate chart that lets PC gamers select from any Nvidia or AMD graphics card series.
BETA FALLOUT 76 PC PS4
This will give us a chance to see how it works on different settings with different hardware.įallout 76 releases November 14, 2018, for Xbox One, PS4 and PC. We’ll have a better idea with how Fallout 76 runs on PC once the PC beta comes out on October 30.
BETA FALLOUT 76 PC FULL
It’s possible these issues will be ironed out in time for the full release but that remains to be seen. Digital Foundry did an analysis of an early build of the game and found several framerate issues. The release of the beta has been shaky, to say the least on Xbox One, including the Xbox One X. Subscribe for more Digital Foundry: bit.ly/DFSubscribe Join the DF Patreon, support the team more directly and… T14:43:30.000Z Fallout 76 Xbox One X First Look: The Creation Engine Evolved? Has Bethesda's Creation Engine evolved for the upcoming Fallout 76? We take a look at very early work-in-progress Xbox One X gameplay, with a view to taking a deeper examination of the public beta at the end of October. Graphics: Nvidia GTX 970 4GB / AMD R9 290X 4GB Processor: Intel Core i7-4790 3.6 GHz / AMD Ryzen 5 1500X 3.5 GHz Graphics: NVIDIA GTX 780 3GB/AMD Radeon R9 285 2GB or equivalent Processor: Intel Core i7 4790 3.6 GHz/AMD Ryzen 3 1300X 3.5 GHz or equivalent Requires 64-bit processor and operating system Nevertheless here’s what Bethesda is recommending for Fallout 76, according to the FAQ. To be honest it looks like the minimum specs are a little high considering it calls for an i7. Of course, these are just what the developer puts out but we’ll be able to get a much better idea of what’s needed once the game is benchmarked with all kinds of different builds. We still have a little bit of wait for that but we can confirm the PC specs required. With the beta already in full swing on the Xbox One, we’re still waiting on the PC and PS4 betas to hit. As we've said before, hardcoded framerate caps are a relic of a bygone era and need to go away.We’re approaching November which means it’s almost time for the release of Fallout 76.
BETA FALLOUT 76 PC CODE
The way I see it, if a game engine can handle 20-120 fps without problems, that same code can be adapted to handle 20-240 fps as well. Hopefully, the ultimate solution is to provide PC gamers with the ability to run with an unlocked framerate, at least up to a suitably high ceiling line 240fps, for those 240Hz display owners.

It could be that Bethesda will lock out INI file edits, or put in a hard-coded FPS cap. Bethesda, speaking with Polygon, has confirmed it's aware of the issue but doesn't expect a fix until the game launches on November 14. Dubbed "speed hacking," this is a bannable offense in most multiplayer games. I noticed framerates of nearly 200fps inside some buildings during the beta, and as with Fallout 4, that caused things to speed up (here's some evidence of that in video posted to Streamable). The bad news is that going beyond 144fps still has some issues.īethesda will need to ensure everything works properly and that everyone runs the game calculations at the correct rate, as you can't have a multiplayer game where some people are able to move faster and break the physics.

So if you have a 144Hz or 120Hz display, the above INI hacking may not even be necessary. I'll confirm during the next beta test tomorrow, but I'm pretty sure the game supports running at your display refresh rate by default (up to 144Hz), even with iPresentInterval=1. With Fallout 76, it appears that Bethesda has made some changes to the engine to improve things relative to Fallout 4.
